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Mrs Wordsmith’s Blah Blah Blah is a brilliantly simple and irresistibly fun phonics game that helps children master reading skills through laughter and play. Designed for educators and parents, this fast paced card game turns phonics practice into an engaging experience that children actually want to repeat. With its easy to learn rules and quick rounds, Blah Blah Blah builds essential decoding and blending skills while boosting reading confidence. It’s the perfect blend of fun and phonics empowering children to read fluently, one giggle at a time. Perfect for the classroom or at home, Blah Blah Blah makes an ideal starter or finished work activity, helping children refocus and reset between tasks. Its fast-paced, flexible format means it fits seamlessly into any part of the day whether as a quick transition, a reward for finished work, or a burst of energy to keep learning lively. Wherever it’s played, Blah Blah Blah turns phonics into a joyful habit that sticks. For those of you genuinely interested in “Systematic Synthetic Phonics”, take a peek at our overview of the Science of Reading.For ages 4+Plus, get Readiculous App for free! We make phonics fun! Readiculous teaches kids to read with the science of reading in just 10 minutes a day. The game, endorsed by literacy experts and grounded in scientific research, is designed to engage kids to learn to read through exciting mini-games. Readiculous engages kids to learn the sounds that go with each letter/spelling in a logical progression. As with most new things, repetition is the key to success. This is where we come in, we make learning ridiculously fun (pun intended) by designing reading games for maximum entertainment and educational value. Players learn 2x faster than traditional methods with just 10 minutes of daily play, reflected in personal progress reports showcasing which sounds, letters, and words they’re working on. Readiculous combines fun gameplay with educational content, tailored to support various needs.Note: 3 months of Readiculous Video Game is a non-cumulative promotion limited to one per customer.
The fish looked at the mouse. The mouse cried and went home. "Huh?" "What?" "Who are you?" Well, every word in that (very) short story is a sight word! This printable workbook covers 200 essential sight words to boost your reading fluency. Learn to read high-frequency words through coloring, word searches, paint-by-word, and tracing activities. For ages 5-7
"S-a-t-p-i-n? Who sat on a pin? Are they okay? Should I call an ambulance?"These are all pretty common questions when first getting into phonics. Don't worry, we're here to help! This activity book covers 50 foundational phoneme-grapheme correspondences (starting with s-a-t-p-i-n!). Foolproof Phonics Part 1 was developed with teachers and phonics experts and is curriculum-aligned, making it the perfect tool for young readers. Get ready for a hilarious reading adventure!For ages 5-6
So, you've mastered s-a-t-p-i-n? Perfected CVC words? Conquered double consonants? Then get ready for digraphs, silent letters, and "magic e".This activity book covers 48 more foundational phoneme-grapheme correspondences. Foolproof Phonics Part 2 was developed with teachers and phonics experts and is curriculum-aligned, making it the perfect tool for young readers. Get ready for a hilarious reading adventure!For ages 6-7
What's RCV? Rapidly Consuming Vegetables? Rainbow-Colored Velociraptors? Really Cool Vocabulary? That last one's almost there – it's Reading Comprehension Vocabulary! Including 500 essential vocabulary words split into 50 printable activity packs, this workbook was developed with assessment experts to help you ace exams. For ages 10-15 Word Tag® Combines Game-Based Learning and Fun Into One Outrageously Effective App Rated 4.8 stars on the app store, Get the app that’s 100% fun, 100% learning, 100% GAME! Watch as your kids play their way to improved vocabulary test scores Word Tag is an engaging educational app designed to improve children's vocabulary through exciting mini-games, enhancing their reading and comprehension skills. The game, endorsed by literacy experts and grounded in scientific research, utilises spaced repetition to effectively teach new words, with each game reinforcing the learning process. Players can learn up to 1,460 words annually with just 20 minutes of daily play, reflected in personal progress reports showcasing their learning journey from synonyms to contextual word usage. The app combines fun gameplay with educational content, tailored to support various needs, including creative writing, literature, exam preparation, and STEAM vocabulary. Note: 3 months of Word Tag Video Game is a non-cumulative promotion limited to one per customer.
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