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In WordLore Legends, your child must speak, listen, and construct their own sentences to move the story forward. Every word they use gets put to work.
7 days free · cancel any time
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“Could you justify that?” “I see your point, but…” “Can we compromise?”
These are the words your child practices in every quest. Play for a week, then listen at dinner. Don't be surprised if they try them on you first.
Armie, the Quest Guide, sets the scene. Perhaps a troll is blocking the path or Yin hears a distant howl. How will your child's hero respond?
Inspired by Dungeons & Dragons, it's about active learning, not passive button bashing. Your child picks their words, casts their spell and decides where the story goes next.
Children aged 9–13. There are three levels, so a younger and an older child each get words that suit them.
No, they can speak or type. Speaking gives them the most practice.
No ads and no chat with strangers.
It works best on an iPad or a computer. Phones work held sideways, but the screen is small.
Yes, any time. You won't be charged if you cancel during the 7-day trial.
Yes, that's what it's built for.
Yes. Each child makes their own hero, at their own level.
Word Tag builds vocabulary through quick daily games. WordLore Legends is a story adventure where your child puts words to work out loud. Lots of families use both.
*Only one discount code can be applied per order
One account. One hero. One world of adventures waiting for you.