See what my child needs →
Cart
 

You have been redirected to Australlia

Australian flag (converted SVG)

Would you like to shop the AU store?

Cart

Sad character with empty gift box and single sock.

You're Cart is empty!

The speaking & listening game for ages 9–13

Win the argument. Nicely.

In WordLore Legends, your child must speak, listen, and construct their own sentences to move the story forward. Every word they use gets put to work.

Start your free trial

7 days free · cancel any time

Already have an account? Sign in.

Aligned to school curriculum
Built by Mrs Wordsmith
No ads, no chat
Speaking and listening is part of every school day. WordLore Legends gives your child a fun way to work on it at home.

How wordlore legends works

To progress, your child doesn't tap a button — they construct a sentence. They listen to the scene, choose a word, and speak or write a response that moves the story in a new direction.

the better your sentence, the more epic your adventure

The sentence your child decides to construct – whether by speaking it aloud or typing it out – moves the story on in a unique, powerful way.
WordLore Legends game screen: Armie sets the scene and the child picks one of three word cards

01

Pick a word

Armie, your Quest Guide, sets the scene. Your child picks one of three word cards.

WordLore Legends game screen: the child's own sentence using the chosen word

02

Say what happens next

Your child does the work, not the AI. They speak or type their own sentence using the word.

03

Watch the story react

Armie gives the sentence up to three stars, and the story changes because of what they said.

Six ways to win with words

Make your case

“We should take the river path, because…”

Challenge politely

“I respectfully disagree, because…”

Strike a deal

“What if we each got half?”

Rally the crowd

“Who’s with me? Here’s why…”

Listen first

“So what you’re saying is…”

Think again

“Fair point. I’ve changed my mind.”

The dinner-table test

“Could you justify that?” “I see your point, but…” “Can we compromise?”

These are the words your child practises in every quest. Play for a week, then listen at dinner. Don't be surprised if they try them on you first.

Meet the characters

Look who grew up

Yin, Oz and Armie started life in Mrs Wordsmith's books. Small. Scrappy. Full of potential.

That was then.

In WordLore Legends, they've grown up and broken out of the pages, with completely new powers.

your child decides where the story goes

Armie, the Quest Guide, sets the scene. Perhaps a troll is blocking the path or Yin hears a distant howl. How will your child's hero respond?

Inspired by Dungeons & Dragons, it's about active learning, not passive button bashing. Your child picks their words, casts their spell and decides where the story goes next.

Importance of speaking & listening

Why speaking and listening matter

Speaking and listening, done well, is how children explain an idea and disagree without falling out, at school and for the rest of their lives.

WordLore Legends is the screen time that talks back. Your child can't move the story on without speaking up. That's the whole point.

Not like other AI education tools

Most AI apps do the thinking so your child doesn't have to. WordLore Legends works the other way round. Your child speaks. Your child constructs. Armie listens, scores, and pushes the story in a new direction based on what they said.

No chat with strangers. No ads.

Every adventure starts somewhere

For ages 9–13. Pick the difficulty that fits your child today. Each hero has their own level, so brothers and sisters can each play at theirs.

Gentlest start

Scout

This is where every adventure begins. Build your first arsenal of words — and watch the world open up.

A step up

Explorer

Harder challenges need stronger words. Are you ready?

The toughest test

Master

No hints. Complex words. Strict scoring. Ready for the hardest quests?

Gentlest start

Scout

Helpful guidance, sentence starters, and simpler vocabulary to build confidence from the very first quest.

A step up

Explorer

Richer vocabulary, branching stories, and hints whenever you need them.

The toughest test

Master

No hints. Complex words. Strict scoring. For heroes who are ready for the hardest challenges.

Questions parents ask

What age is it for?

Children aged 9–13. There are three levels, so a younger and an older child each get words that suit them.

Does my child have to talk out loud?

No, they can speak or type. Speaking gives them the most practice.

Is it safe?

No ads and no chat with strangers.

What do we play it on?

It works best on an iPad or a computer. Phones work held sideways, but the screen is small.

Can we cancel?

Yes, any time. You won't be charged if you cancel during the 7-day trial.

Does it help with speaking and listening?

Yes, that's what it's built for.

Can brothers and sisters share?

Yes. Each child makes their own hero, at their own level.

How is it different from Word Tag?

Word Tag builds vocabulary through quick daily games. WordLore Legends is a story adventure where your child puts words to work out loud. Lots of families use both.

begin your adventure. Free for 7 days.

Cancel anytime. No charge until your trial ends.
No ads

No chat with strangers

Speak or type

Step 1: Pick a plan

$28.99 / Month
Billed Monthly
7 days free trial!
Save 30%
$19.99 / Month
$239.99 / Year
Billed Annually
7 days free trial!
Have a discount code or gift card?

*Only one discount code can be applied per order